根据THE VERGE的报道,2019巴塞罗那MWC的戴姆勒展台展示了一个奔驰AI——让奔驰作为一个《马力欧卡丁车》(俗称马里奥赛车)的控制器,奔驰在CLA系列车型上安装了《马力欧卡丁车》游戏,车主/玩家通过操纵驾驶席的方向盘、油门、刹车等即可直接控制游戏中的角色,来一盘惊险刺激的“马车”。
报道原文及自译:
The whizz-kids at Daimler Research Group have done something that’s equal parts silly and ingenious: they’ve adapted a version of Mario Kart (the open-source SuperTuxKart) to work on the MBUX infotainment system of a Mercedes-Benz CLA. It plays the game on the screen to the right of the driver, who can control it with the car’s steering wheel and pedals. The interior lighting system activates in sync with the starting signals in the game, the seatbelt tightens anytime you crash in the game, and the air conditioning blows cool air at you with an intensity matched to your speed in the game.
I played it and I loved it.
The game’s frame rate isn’t perfect, and by the time I got to Daimler’s MWC booth, the seatbelt integration wasn’t working, but what I saw felt so obviously great that I question why it’s not been done before. Let me throw one more caveat in there: maybe I was also reacting to the luxurious feel of the Mercedes-Benz I’d just sat in for the first time. But whatever, I’m now walking around the MWC show floor with a stupid grin on my face.
Over the course of a couple of races, I adjusted to the game’s sensitivity to my turns of the steering wheel, and with the gear-changing paddles serving as controller buttons, I was able to even do a bit of drifting and sabotage some poor souls racing ahead of me. There was a sense of real achievement when I was able to string together a few turns at maximum speed without slamming into a wall or a banana skin.
Nintendo and Mercedes-Benz are familiar with each other, having previously partnered on putting a Mercedes in Mario Kart. Now they’re just reversing the process by putting Mario Kart into a Mercedes. The wild thing is just how good this implementation is, after a mere three weeks of development. Sascha Pallenberg, former tech blogger and current Head of Digital Transformation at Daimler, tells me that the CLA has basically the same Nvidia hardware as the Nintendo Switch, and so Daimler decided to have a little fun with it. He describes it as “the world’s fastest Nintendo Switch,” and I can’t argue with that.
戴姆勒研究小组 (daimler research group) 的奇才们做了一些既愚蠢又巧妙的事情: 他们改编了《马力欧卡丁车(Mario Kart)》(开源的 supertuxkart) 版本, 使其能在梅赛德斯-奔驰的 MBUX信息娱乐系统上运行。它在司机右侧的屏幕上玩游戏, 司机可以用汽车的方向盘和踏板来控制它。内部照明系统与游戏中的启动信号同步激活, 在游戏中崩溃时安全带会拉紧, 空调会在游戏中以与游戏中速度相匹配的强度向您吹气。
我玩了一下并且爱上了它。
游戏的帧率并不完美, 当我到达戴姆勒的 mwc 展位时, 安全带集成并不奏效, 但我所看到的感觉显然非常棒, 我质疑为什么以前没有这样做。我再强调一次: 也许我也在对我第一次坐着的梅赛德斯-奔驰的豪华感觉做出反应。但无论如何, 我现在在 mwc 的地板上转悠, 脸上带着愚蠢的笑容。
在几场比赛的过程中, 我根据游戏对我转向方向盘的敏感性进行了调整, 并将换齿轮的桨作为控制器按钮, 我甚至能够做一点飘逸, 破坏一些在我前面的可怜的“灵魂赛车”(译者注:游戏中官方或其他玩家上传的游戏影像)。当我能够以最高的速度飞驰几圈, 而不会撞到墙上或香蕉皮时, 我有一种真正的成就感。
任天堂和梅赛德斯-奔驰彼此都很熟了, 此前曾合作在马力欧卡丁车中放置了一辆奔驰。现在他们只是把马力欧卡丁车变成了一辆奔驰, 从而扭转了这个过程。真正疯狂的地方在于, 仅仅经历了短短三周的发展, 这一点就被实现的如此之好。前科技博主、戴姆勒现任数字转型主管萨沙·帕伦伯格告诉我, CLA的 英伟达(nvidia) 硬件基本上和任天堂的Nintendo Switch相同, 因此戴姆勒决定在这上面找点乐子。他形容它是 "世界上最快的Nintendo Switch", 对此,我不能提出任何异议。
来源:THE VERGE
全部评论(2)
硬核翻译,不过要注意安全
我缺这游戏么 我缺车。