2016年7月13日,DOTA2主客户端迎来206MB的更新,这次更新主要是6.88B的平衡性改动和军团不朽任务的开放,完成任务即可解锁第二款式。在6.88B版本中热门英雄DP和TB遭到了削弱,而上一个版本加了5点移速的影魔再度增加5点移速。
6.88B平衡性改动日志:
* Timbersaw strength gain reduced from 2.1 to 1.8
-伐木机力量成长从2.1降低至1.8
* Death Prophet base strength reduced by 1
-死亡先知的基础力量下降1
* Spirit Siphon base health drain reduced from 16 to 14
-吸魂巫术的生命汲取从每秒吸取16降低至14
* Metamorphosis manacost increased from 50 to 100
-魔化(恐怖利刃)需要的耗魔从50增加至100
* Metamorphosis no longer lingers after reincarnation/death
-死亡之后或者复活魔化不再持续
* Time Dilation manacost increased from 50 to 75
-时间膨胀(虚空)的耗魔聪50增加至75
* Astral Spirit vision reduced from 450 to 400
-星体游魂(上古巨神)的视野从450降低至400
* Beastmaster Boar XP bounty increased from 59 to 60/70/80/90
-击杀兽王豪猪获得的经验和赏金从59增加至60/70/80/90
* Riki's Blink Strike damage reduced from 60/80/100/120 to 55/70/85/100
-隐刺闪烁突袭的伤害从60/80/100/120降低至55/70/85/100
* Lane Creeps now give 20% of XP when denied by neutrals rather than 0% (normal player denies give 50% XP)
-线上小兵如果被中立生物击杀则会获得20%经验, 以前是0% (普通玩家反补是50%)
* Astral Imprisonment damage increased from 75/150/225/300 to 100/175/250/325
-星体禁锢(殁境神蚀者)的伤害从75/150/225/300增加至100/175/250/325
* Arcane Orb intelligence duration increased from 60 to 80
-奥术天球(殁境神蚀者)的智力窃取持续时间从60秒增加至80秒
* Bloodlust manacost reduced from 75 to 50
-嗜血(食人魔魔法师)的耗蓝从75降低至50
* Meepo agility growth increased from 1.9 to 2.2
-米博的敏捷成长从1.9增加至2.2
* Stone Form cooldown reduced from 26 to 20
-石像形态(维萨吉佣兽)的冷却时间从26秒降低至20秒
* Arcane Curse damage increased from 14/21/28/35 to 14/22/30/38
-奥术诅咒(沉默术士一技能)伤害从14/21/28/35增加至14/22/30/38
* Brewmaster Boulder damage increased from 50 to 50/100/150
-酒仙大地元素投抛巨石的伤害从50增加至50/100/150
* Brewmaster Dispel Magic damage to illusions and summoned units increased from 500 to 850
-酒仙风暴元素的驱散魔法现在作用于幻象和召唤单位, 范围从500增加至850
* Press the Attack's attack speed bonus increased from 60/80/100/120 to 65/90/115/140
-强攻(军团指挥官)的攻速增加从60/80/100/120增加至65/90/115/140
* Sniper turn rate improved from 0.6 to 0.7
-狙击手的转身速率从0.6增加值0.7
* Sniper night vision increased from 1000 to 1100
-狙击手的夜晚视野从1000增加至1100
* Warlock Golems HP increased from 900/1350/1800 to 1000/1500/2000
-术士地狱火的血量从900/1350/1800增加至1000/1500/2000
* Thirst bonus rescaled from 10/20/30/40% to 16/24/32/40%
-饥渴(血魔)的移动速度加成10/20/30/40%调整为16/24/32/40%
* Lightning Bolt ministun increased from 0.1 to 0.2
-雷击(宙斯)的眩晕时间从0.1增加至0.2
* Stampede slow duration increased from 1.5 to 1.8
-奔袭冲撞(半人马战行者)的减速持续时间从1.5增加至1.8
* Shadow Fiend movement speed increased from 310 to 315
-影魔的移动速度和从310增加至315
* Living Armor cooldown reduced from 32/26/20/14 to 30/24/18/12
-活性护甲(树精卫士)的冷却时间从32/26/20/14降低至30/24/18/12
* Dismember strength based damage increased from 30/40/50 to 30/45/60%
-肢解(帕吉)基础伤害从30/40/50增加至30/45/60%
* Sand Storm cooldown reduced from 40/30/20/10 to 34/26/18/10
-沙尘暴(沙王)的冷却时间从40/30/20/10降低至34/26/18/10
* Epicenter manacost reduced from 175/250/325 to 150/225/300
-地震(沙王)的耗蓝从175/250/325降低至150/225/300
* Empower cleave AoE increased from 225 to 240
-授予力量(马格纳斯)的溅射范围从225增加至240
军团不朽预览
款式一
解锁款式二
强攻图标更改
强攻使用效果
强攻使用正面
军团不朽披风
来源:新浪微博PZH